### Unit 1 – Multiplicative Thinking

__Math Madness__ – Fill in the addend, subtrahend or factor to score points in this basketball arcade game.

__Meteor Multiplication__ – As meteors with multiplication problems approach a star station showing a given product, fire them down by clicking on the expression that goes with the product.

__Factors & Multiples with Dick and Dom__ – In this humorous Dick and Dom presentation from the BBC, players must find factors and multiples in a series of short games.

__Matching Math: Metric Length__ – Click on cards to show matching measurements. For example, click on “1000 meters” and “1 kilometer.”

__Matching Math: Metric Weight__ – Click on cards to show matching measurements in metric weight: grams, milligrams, kilograms.

__Measurement Mania: Metric__ – Convert metric measurements and drag the pointer on the ruler to demonstrate the correct answer.

__Mostly Postie__ – Click and drag package onto scales and enter weight in grams or kilograms.

### Unit 2 – Multi-Digit Multiplication & Early Division

__Arithmetic Four__ – Two player game in which students place pieces on the board by answering math problems. Choose from addition, subtraction, multiplication, division. Like Connect 4. Uses Java.

__Matching Math: Metric Length__ – Click on cards to show matching measurements. For example, click on “1000 meters” and “1 kilometer.”

__Matching Math: Metric Weight__ – Click on cards to show matching measurements in metric weight: grams, milligrams, kilograms.

__Drag Race Division__ – Race against the computer or other students by clicking on the correct quotient in a series of division problems. Also try a similar game, __Demolition Division__.

__Quotient Cafe__ – Select a food and characters to practice division with remainders. Use dividends from 1-500 and divisors from 1-50. As the food is doled out, students explore partial quotients (“chunking”) in a long division problem, recording each step of the problem as they go. Press the calculator icon at lower left for help with calculations. NCTM.

### Unit 3 – Fractions & Decimals

__Concentration__ – Click on the desired mode to play a game in which you match each shape, array, percent, or fraction visual with its name. The game will play an audio recording of the name.

__Dirt Bike Comparing Fractions__ – Click on <, =, or > to compare two fractions. Players pull dirt bikes in this tug-o-war, competing against other online players or the computer.

__Equivalent Fractions__ – Divide and shade circles or squares to create equivalent fractions and find the fractions on a number line.

__Battleship Numberline: Decimals__ – Click on a 0-1 number line to identify where a given decimal is located.

__Fraction Number Line__ – Click and drag fractions from 0-2 and place on a number line. This activity also shows the equivalents in decimals and percents.

__Slide to the Top__ – Arrange numbers from least to greatest on a number line. Work quickly and accurately to better your score. Choose from fractions, fractions & decimals, and fractions/decimals/percents.

### Unit 4 – Addition, Subtraction & Measurement

__Addition of Three-Digit Numbers__ – Type in numbers between 1 and 999 to add. Numbers are automatically entered into an equation; base ten pieces are created to match. If ten or more pieces are in any column, you must push the “regroup” button to continue solving the problem.

__Drag and Drop Math__ – Drag and drop numbers to complete traditional algorithms. Type the final answer in the box to check. Choose from addition, subtraction, multiplication, or division, select the number of digits in each problem, and decide on the number of problems to complete. View an __instructional video here__.

__Glowla’s Estimation Contraption__ – Mentally round and add numbers and type in the answer. Round numbers to the tens place in the first level and progress to larger numbers.

__Home Run Derby Math__ – Estimate your answer, click “done” and then “hit.” Game may be played with addition, subtraction, or multiplication problems and emphasizes skills in rounding numbers. View an __instructional video__ here.

__Mostly Postie__ – Click and drag package onto scales and enter weight in grams or kilograms.

__Measure It!__ – View a segment next to a ruler and correctly identify its length. Levels include: easy inches (to the nearest half inch), medium inches (to the nearest fourth of an inch), hard inches (to the nearest eighth), and super brain inches (to the nearest sixteenth.)

__The Ruler Game__ – Click on a ruler to identify the location of a given number. Choose from the following levels: wholes, halves, quarters, eighths, sixteenths.

### Unit 5 – Geometry & Measurement

__Alien Angles__ – Slide a bar to position a ray to estimate different angles in order to rescue lost space aliens.

__Angle Shoot__ – Click on the correct figure in your choice of several arcade-style shooting games: angles in degrees, angles by name (right, obtuse, acute), triangles by name (scalene, equilateral, isoceles),

__Cyberchase Symmetrizer__ – Move your mouse on the “symmetrizer” to experiment with Cyberchase character symmetry.

__Reflective Symmetry in Shapes__ – Click on shapes to see lines of symmetry drawn automatically.

__Shapes Sort__ – Click and drag a variety of shapes into the correct categories as they move along an assembly line. Sort by Quadrilaterals (categorized by 4 equal sides, 2 equal sides, no equal sides) or Triangles (equilateral, isosceles, scalene.) To locate this activity, look for “Shapes” toward the bottom of the home page.

__Symmetry Sort__ – Click and drag shapes to sort by 0, 1, or 2 lines of reflective symmetry.

__Triangle Sort__ – Drag and drop each triangle into the appropriate category. To locate this activity, look for “Triangle Sort” toward the bottom of the home page.

__Airlines Builder__ – In this Cyberchase game, players must construct 3 different ships with the same perimeter by clicking and dragging edge pieces. After the ship is built, the “seats” are filled to show area. After finding all shapes with a perimeter of 8, find shapes with perimeter of 10.

__Shape Explorer__ – Calculate area and perimeter for a given shape and type in the correct answer.

__Fruit Picker__ – Click on a button showing the degrees needed to rotate in order to pick 6 apples from a tree in just 6 turns.

### Unit 6 – Multiplication & Division, Data & Fractions

__Arithmetic Four__ – Two player game in which students place pieces on the board by answering math problems. Choose from addition, subtraction, multiplication, division. Like Connect 4. Uses Java.

__Quotient Cafe__ – Select a food and characters to practice division with remainders. Use dividends from 1-500 and divisors from 1-50. As the food is doled out, students explore partial quotients (“chunking”) in a long division problem, recording each step of the problem as they go. Press the calculator icon at lower left for help with calculations. NCTM.

__Airlines Builder__ – In this Cyberchase game, players must construct 3 different ships with the same perimeter by clicking and dragging edge pieces. After the ship is built, the “seats” are filled to show area. After finding all shapes with a perimeter of 8, find shapes with perimeter of 10.

__Factor Game__ – Click on the factors of target numbers set by an opponent. Play against the computer or a friend.

__Shape Explorer__ – Calculate area and perimeter for a given shape and type in the correct answer.

__Cyber Olympics__ – Analyze data and click on contestants with the fastest practice times to compete in each event. Cyberchase game.

__Equivalent Fractions__ – Divide and shade circles or squares to create equivalent fractions and find the fractions on a number line.

__Melvin’s Make a Match__ – Click on bottles to match equivalent fractions in this Cyberchase game.

__Coloring Remainders in Pascal’s Triangle__ – Click on all entries in Pascal’s triangle that have a given remainder.

__Quotient Cafe__ – Select a food and characters to practice division with remainders. Use dividends from 1-500 and divisors from 1-50. As the food is doled out, students explore partial quotients (“chunking”) in a long division problem, recording each step of the problem as they go. Press the calculator icon at lower left for help with calculations. NCTM.

### Unit 7 – Patterns & Problems

__Exploring Patterns__ – Select from several different patterns and explore what happens when you change the “expression” and “number of terms” sliders.

__Measurement Mania: U.S. Customary__ – Show conversions between inches, feet, and yards on a sliding number line. Involves mental computation that might be challenging for some students.

__Pattern Generator__ – Click and drag the shape, letter, or numbers that completes the pattern.

__Whole Number Cruncher__ – Type in an input number and determine the function by looking for patterns in the outputs. Expand to include negative numbers in a related activity, __Number Cruncher__.

__Make 24__ – Arrange number and symbol cards to create an expression that equals 24. For a similar game, see __Make 24__.

__Make 24__ – Click and drag playing cards and operation signs to make 24.

__Order of Operations Four__ – View an expression and type in the answer using knowledge of order of operations. This is a two player, Connect 4 style game. Choose from several levels. One level includes parentheses.

__Primary Krypto__ – Using 5 numbers (1-10) and any of 4 operations, click and drag numbers into squares to arrive at a target number.

__Drag and Drop Math__ – Drag and drop numbers to complete traditional algorithms. Type the final answer in the box to check. Choose from addition, subtraction, multiplication, or division, select the number of digits in each problem, and decide on the number of problems to complete. View an __instructional video here__.